Tainaya
Ranger 6/Rogue 6HumanNeutral Good
CLASS RACE ALIGNMENT DEITY
12Medium; Face 5ft. by 5ft.; Reach 5ft.; 25Female5' 3"130 lbs.BrownBrown
LEVELSIZEAGEGENDERHEIGHTWEIGHTEYESHAIR
6600078000
12000
Current XPXP for Next LevelXP RemainingIn Game XP Gained
Quick Notes:
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
13+1

DEX
18+4

CON
16+3

INT
13+1

WIS
11+0

CHA
16+3

TOTAL WOUNDS/CURRENT HP SUBDUAL DAMAGE DAMAGE REDUCTION SPEED
HP
HIT POINTS
110


30
AC222214=10+2+0+4+0+0+3
10
0
+6

TOTALFLAT
FOOTED
TOUCH
AC
BASEARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
SPELL
FAILURE %
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
BASE ATTACK
+10/5

INITIATIVE
MODIFIER
4=4+0
TOTAL DEX
MODIFIER
MISC
MODIFIER
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL MODIFIERS
Fortitude
Con
12=7+3+0
+2
+
Reflex
Dex
11=7+4+0
+0
+
Will
Wis
4=4+0+0
+0
+
TOTAL BASE
ATTACK BONUS
STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
GRAPPLE
MODIFIER
+11=10+1
+0
+0
+
MELEE
ATTACK BONUS
+11/6=10+1
+0
+0
+
RANGED
ATTACK BONUS
+14/9=10
+4
+0
+0
+
TOTAL BASE
ATTACK BONUS
DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
+3 LongswordTOTAL ATTACK BONUSDAMAGECRITICAL
+13/8
1d8+4+1d6
19-20/x2
RANGEEQUIPPEDTYPESIZESPECIAL PROPERTIES
-
One-Handed
Slashing
Medium
Flaming
+2 Sword, short (OH) TOTAL ATTACK BONUSDAMAGECRITICAL
+15
1d6+2
19-20/x2
RANGEEQUIPPEDTYPESIZESPECIAL PROPERTIES
-
One-Handed
Piercing
Small


+3 LongswordTOTAL ATTACK BONUSDAMAGECRITICAL
+15/10
1d8+4+1d6
19-20/x2
RANGEEQUIPPEDTYPESIZESPECIAL PROPERTIES
-
One-Handed
Slashing
Medium
Flaming

+2 Sword, shortTOTAL ATTACK BONUSDAMAGECRITICAL
+17/12
1d6+3
19-20/x2
RANGEEQUIPPEDTYPESIZESPECIAL PROPERTIES
-
One-Handed
Piercing
Small


+1 Cold Iron & Silver LongswordTOTAL ATTACK BONUSDAMAGECRITICAL
+13/8
1d8+2
19-20/x2
RANGEEQUIPPEDTYPESIZESPECIAL PROPERTIES
-
One-Handed
Slashing
Medium


+3 LeatherARMOR BONUSMAX DEXCHECK PENALTYSPELL FAILURE
+5
6
0
10%
TYPESPEEDWEIGHTSPECIAL PROPERTIES
Light
30 ft.
15 lbs.


Ring: Evasion

WEIGHT

0 lbs.
The wearer of this ring is treated as if they had the Monk evasion class feature (DMG193).

Wondrous: Brooch of shielding

WEIGHT

0 lbs.
This brooch can absorb up to 101 points of magic missile damage (DMG212).

Wondrous: Boots of Elvenkind
Circumstance
WEIGHT
+10
1 lb.
These boots grant the wearer a +10 circumstance bonus to move silently checks (DMG211).
SKILLSMax
Ranks
15/ 7.5


SKILL NAMEKEY
ABILITY
TOTALL
RANKS
ABILITY
MOD

MISC
MOD
n
AppraiseInt
1=
+1
+
n
Balance*Dex
4=
+4
+
n
BluffCha
3=
+3
+
n
Climb*Str
5=4+1
+
n
ConcentrationCon
3=
+3
+
n
Craft (__________)Int
-1=
+1
+-2

Decipher ScriptInt
4=3+1
+
n
DiplomacyCha
6=1+3
+2

Disable DeviceInt
12=11+1
+
n
DisguiseCha
3=
+3
+
n
Escape Artist*Dex
8=4+4
+
n
ForgeryInt
1=
+1
+
n
Gather InformationCha
9=6+3
+
n
HealWis
5=5+0
+
n
Hide*Dex
4=
+4
+
n
IntimidateCha
3=
+3
+

Intuit DirectionWis
3=3+0
+
n
Jump*Str
1=
+1
+
n
ListenWis
13=13+0
+
n
Literacy
0=
+0
+
n
Move Silently*Dex
23=9+4
+10

Open LockDex
13=9+4
+
n
PerformCha
3=
+3
+

Pick Pocket*Dex
8=4+4
+
n
RideDex
4=
+4
+
n
ScryInt
1=
+1
+
n
SearchInt
11=10+1
+
n
Sense MotiveWis
5=5+0
+
n
SpotWis
6=6+0
+
n
Swim**Str
-3=
+1
+-4

Use Magic DeviceCha
7=4+3
+
n
Use RopeDex
7=3+4
+
n
Wilderness LoreWis
8=8+0
+
Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** -1 per 5 lb. of gear


Tainaya
CAMPAIGNCHARACTER
EQUIPMENT
ItemValue (ea.)#Wt. (lbs)ItemValue (ea.)#Wt. (lbs)
Armor: +3 Leather
9160 gp115.00
Goods: Coin: gp (1370)
1370 gp1(27.40)
Goods: Thieves` tools
30 gp11.00
Weapon: +1 Cold Iron & Silver Longsword (1d8)
8315 gp1(3.40)
Ring: Evasion
25000 gp1
Wondrous: Boots of Elvenkind
2000 gp1(1.00)
Weapon: +2 Sword, short (1d6)
8310 gp13.00
Wondrous: Brooch of shielding
1500 gp1(—)
Weapon: +3 Longsword: Flaming (1d8)
32315 gp14.00




1 - 50 lbs. 51 - 100 lbs. 101 - 150 lbs.
• LIGHT LOAD •MEDIUM LOADHEAVY LOAD
TOTAL WEIGHT CARRIED 23.00 lbs.

MONEY
COINQTYGAINED IN PLAY
Copper0 
Silver0 
Gold1,370 
Platinum0 

LANGUAGES
Common




FEATS
Armor Proficiency: light
Armor Proficiency: medium
Great Fortitude
Run
Shield Proficiency
Simple Weapon Proficiency
Track
Weapon Finesse: Dagger
Weapon Finesse: Sword, short
Weapon Focus: Longsword
Weapon Focus: Sword, short
SPECIAL ABILITIES
Ranger Class Features
Favored Enemy: Magical Beast (+1)
Favored Enemy: Undead (+2)
Improved Two-Weapon Fighting
Martial weapon proficiency: all
Medium armor proficiency
Shield proficiency
Simple weapon proficiency
Spells
Track
Rogue Class Features
Animal Companion
Evasion
Light armor proficiency
Medium Rogue weapon proficiencies
Rogue weapon proficiencies
Sneak Attack +3d6
Traps
Uncanny Dodge (Can`t be flanked)
Uncanny Dodge (Dex bonus to AC)

Tainaya's Ranger Spells
Level:0123456789
Known:AllAll----------------
Per Day:--1----------------

PrepSchoolSpell NameDCCast TimeRangeDurationSaveSRVSMDescription
1st LEVEL

Abjur
Alarm
11
1 Action

25 ft.+5 ft./2 levels

2 hours/level
None
No
V,S,F/DF
Wards an area for 2 hours/level (PH172).

Ench
Animal Friendship
11
1 Action

25 ft.+5 ft./2 levels

Instantaneous
Will negates
Yes
V,S,M
Gains permanent animal companions (PH173).

Trans
Camouflage
11
1 Action

Personal

10 minutes/level
None
-
V,S
+10 Bonus on Hide checks.(MagFR83)

Conj
Delay Poison
11
1 Action

Touch

1 hour/level
Fortitude negates
Yes:h
V,S,DF
Stops poison from harming subject for 1 hour/level. (PH191).

Div
Detect Animals or Plants
11
1 Action

400 ft.+40 ft./level

Concentration, up to 10 minutes/level
None
No
V,S
Detects species of animals or plants (PH192).

Div
Detect Snares and Pits
11
1 Action

60 ft.

Concentration, up to 10 minutes/level
None
No
V,S
Reveals natural or primitive traps (PH194).
1
Trans
Entangle
11
1 Action

400 ft.+40 ft./level

1 minute/level
Special
No
V,S,DF
Plants entangle everyone in 40-ft-radius circle (PH200).

Evoc
Handfire
11
1 Action

Touch

Instantaneous
None
Yes
V,S
Your hand glows and can make a touch attack dealing 1d4 +1/level, more against undead.(MagFR98)

Trans
Hunter`s Mercy
11
1 Action

Personal

See text
None
-
V,S
Your next hit with a bow automatically threatens a critical hit.(MagFR101)

Trans
Magic Fang
11
1 Action

Touch

1 minute/level
Will negates
Yes:h
V,S,DF
One natural weapon of subject creature gets +1 bonus to attack and damage (PH223).

Necro
Naturewatch
11
1 Action

25 ft.+5 ft./2 levels

10 minutes/level
None
No
S
deathwatch, but only for animals and plants.(MagFR110)

Trans
Pass without Trace
11
1 Action

Touch

1 hour/level
None
Yes:h
V,S,DF
One subject/level leaves no tracks (PH234).

Trans
Ram`s Might
11
1 Action

Personal

1 minute/level
None
-
V,S
Your hands become harder and your un- armed attacks inflict normal damage.(MagFR112)

Univ
Read Magic
11
1 Action

Personal

10 minutes/level

-
V,S,F
Read scrolls and spellbooks (PH243).

Abjur
Resist Elements
11
1 Action

Touch

1 minute/level
None
Yes
V,S,DF
Ignores first 12 damage from one energy type each round (PH245).

Trans
Smell of Fear
11
1 Action

Touch

1 minute/level
Will negates
Yes
V,S
Target`s aroma triples the chance of wandering encounters.(MagFR119)

Div
Speak with Animals
11
1 Action

Personal

1 minute/level

-
V,S
You can communicate with natural animals (PH254).

Trans
Speed Swim
11
1 Action

25 ft.+5 ft./2 levels

1 minute/level
Will negates
Yes:h
V,S,F
Target gains swim speed 30.(MagFR121)

Trans
Stalking Brand
11
1 Action

Touch

1 day/level
None
Yes
V,S
Target marked with symbol you can see despite disguises.(MagFR123)

Conj
Summon Nature`s Ally I
11
1 Action

25 ft.+5 ft./2 levels

1 round/level
None
No
V,S,DF
Calls elemental or animal to fight for you (PH260).

Abjur
Surefoot
11
1 Action

Personal

10 minutes/level
None
-
V,S
+10 Bonus on balance checks,(MagFR127)

Ill
Towering Oak
11
1 Action

Personal

See text
None
-
V,S
+10 bonus on Intimidate checks,(MagFR128)